Horror game devs team up to create the most ridiculous spiritual successor to PS1 Harry Potter games, and Steam Next Fest players are loving it

There’s one demo trending on Steam Next Fest that’s a magical combination of several things you’d never predict. But it’s not “eye of newt and toe of frog,” the way Shakespeare imagines in Macbeth. It’s PS1 Harry Potter graphics and a ton of bombs. Co-op multiplayer Secret Agent Wizard Boy and the International Crime Syndicate is the first game from all three Szymanski brothers — that’s David, who made first-person shooter Dusk, and his brothers John and Evan, who both worked on the survival horror game My Friendly Neighborhood. “Secret Agent Wizard Boy must go undercover to topple Grumblemort’s evil crime syndicate, hidden beneath his wizarding school,” says the game’s Steam description. “Learn spells, engage in espionage, and spread utter lore-unfriendly chaos.” Though Secret Agent Wizard Boy is an obvious parody of early 2000’s Harry Potter action games, like the Philosopher’s Stone, which makes Ron look like he eats twigs, the Szymanskis are clearly in love wit…

Steam Next Fest’s most-popular early demo is an open-world PvP FPS about building badass giant walking mech-bases

SAND. It gets everywhere. And so does its demo, which is climbing up the most-played charts ahead of Steam Next Fest’s official start date.Steam Next Fest properly begins on October 14, bringing literally thousands of demos along with it, but a bunch of indie teams have cheekily uploaded their demo a few days early to get a little head start on the digital festivities. Developers Hologryph and TowerHaus had the same idea, too, as the demo for the coolest multiplayer game I’ve seen in ages is playable right now and is already charting on Steam’s demo charts based on active daily players.Set in the remains of an Austro-Hungarian empire on a planet called Sophie, SAND might look pretty familiar at first glance. It’s an open-world shooter where you (and maybe some friends) explore a sandy wasteland, dig for better equipment, ambush strangers for their shiny stuff, and maybe get griefed along the way. The twist is that you can also build your own base, which happens to be a towering steely …

Silent Hill 2 Remake Director’s Office Safe code and puzzle solution

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How to open the safe

Books and Symbols explained

The Silent Hill 2 Remake Director’s Office Safe and the books in the room opposite are effectively two parts of the same puzzle, where James must deduce one so he can resolve the other (as well as finding a spare button for the safe so he can actually input the deduced code combination). This is a puzzle you’ll encounter (at least to an extent) mere minutes after the previous one where you refuel the Silent Hill 2 Remake hospital generator down in the basement, but it’ll be a while before you’re actually done with it, as you’ll have to first solve the complex puzzle of the stone hand nearby first, and that will take you a while to do – to say the least.Don’t worry though – we’ll explain how to open the safe in the Director’s Office below, as well as the Silent Hill 2 Remake connects it with the books that have symbols on their spines in the room opposite.How to open the Hospital Safe in the Director’s Office in th…